BMGD - Getting Started
Tutorials
Section titled “Tutorials”Complete guides for learning BMad Game Dev Studio (BMGD).
Getting Started
Section titled “Getting Started”New to BMGD? Start here:
- Your first game project with BMGD — Create your first playable prototype in 15-30 minutes
Game Development Phases
Section titled “Game Development Phases”BMGD follows four phases aligned with game development:
Phase 1: Preproduction
Section titled “Phase 1: Preproduction”- Brainstorm Game — Ideation with game-specific techniques
- Game Brief — Capture vision, market, and fundamentals
Phase 2: Design
Section titled “Phase 2: Design”- GDD (Game Design Document) — Comprehensive game design
- Narrative Design — Story, characters, world (for story-driven games)
Phase 3: Technical
Section titled “Phase 3: Technical”- Game Architecture — Engine, systems, patterns, structure
Phase 4: Production
Section titled “Phase 4: Production”- Sprint Planning — Epic and story management
- Story Development — Implementation workflow
- Code Review — Quality assurance
- Testing — Automated tests, playtesting, performance
- Retrospective — Continuous improvement
Choose Your Path
Section titled “Choose Your Path”Quick prototype
- Use Quick Flow for rapid iteration
- Perfect for testing ideas and game jams
Full production
- Follow the phases above for structured development
- Use engine setup guides for Unity/Unreal/Godot
Further Reading
Section titled “Further Reading”- Quick Flow vs Full Production — Choose your development approach
- Game Types — Selecting game type templates
- BMGD vs BMM — Understanding the differences
- Agents — BMGD’s specialized game development agents